This is based on a sketch plan drawn by Lt. Winters, and interestingly marks out five German MG positions protecting the rear of the gun position. The scale on the plan is approximately 1/2 inch=100yards. This would mean the gun battery is spread out roughly over a 200yard frontage; the distance to the MG nests from the gun battery at the widest point is 150yards. But even more remarkable is the point marked 'Lipton's Tree', which is some 300yards from the nearest gun! Which if taking into account 'Band of Brothers' TV series, Lipton is armed with a M1A1 Carbine. The effective combat range of that weapon is 300yards!
The ruleset of choice for WW2 skirmish action is the TooFatLardies 'Troops, Weapons & Tactics' (though perhaps to be superseded by the imminent release of 'Chain of Command'). The ground scale given in TW&T is 1inch=2yards. This means that that the gun battery would have to be placed on a frontage of some 100 inches, with Lipton's 'tree' being some 150 inches away! So that would be a board approximately 250 inches in length (just over 24ft), with a width of say 75 inches (just over 6ft). Not really practical for a skirmish game. Now another plan I found, shows the layout thus;
So here 1inch=50m, but I'll take a few liberties and convert that so 1metre=1yard (I'll stick with Imperial measurements for consistency). The battery now has a frontage of about 150yards (I'm refering to the three guns firing on Utah Beach). The MG nests in the hedgerow behind are about 100yards away. Liptons 'tree' is about 50yards away. Again using the 1inch=2yards rule, the length of the board would be 100inches (or about 8ft), with a width of 50inches (so just over 4ft); better but still a large gaming table. N.B. This second sketch plan is very similar (or vice versa) to the plan which appears in Wargames, Soldiers and Strategy No60 and the article on the attack and its gaming possibilities.
Ambrose, in 'Band of Brothers' describes the field containing the gun battery as irregular in shape with seven acute angles. This would appear to be this field;
The additions are my own, though a search on the web will reveal that this field has been identified as the site of the gun battery. Brecourt Manor is marked by the A. Le Grand Chemin is under the E.Co. bubble. The D913 leads SW to St. Marie du Mont. Despite visiting Normandy in 2011, I did not go to Brecourt Manor, but did visit St Marie du Mont and the museum at 'Deads Man Corner' (both well worth visiting), so I'm going to have to go on others opinion/knowledge that is the correct field.
Now realistically I have no intention of making the whole field in 28mm to game the assault on the gun battery. But what to include, what to leave out? What I have decided is to build a 4ft by 4ft board, and to place on that the four gun positions with hedgerows to the front. At the moment I intend to leave off Lipton's 'tree' and I'm undecided about the MG nests to the rear of the battery. I mentioned above the Lardies forth coming WW2 skirmish rules 'Chain of Command'. Now during one of the promo videos, a ground scale of 1inch=3yards is mentioned, so if I used that ground scale the area I propose to use for the model would equal approximately 150yards by 150yards.
The main area of contention is the MG positions protecting the rear of the battery. If I place them on the boards will they appear to be to close? I am considering making a couple of other boards which can be added if required, so the hedgerows with the machine guns would be placed on them. My main area of focus is the gun battery and the close assault by Easy Company. I've pretty much decided I do not want to have large areas of open (dead) ground which will probably play little or no part in the game. I am after all planning a game using 28mm figures/terrain to represent this small unit action. So for the sake of playability, liberties will have to be taken.